I am very pleased to announce that the Games for Geoscience session has been renewed for its fourth season – so Games 4 Geoscience I guess!
This year we know well in advance that the European Geoscience Union meeting will be virtual in 2021. Even though that means we have to make do with our own rubbish homemade schnitzel, it means we can make plans to make sure Games 4 Geoscience and the Geoscience Games Night are the best they can be in the virtual world.
We have slightly changed the description of the session for vEGU21 and we will be welcoming abstracts regarding any form of gaming, game-based approach, or use of gaming technology, at any stage of research, in education, or for engaging the public with research and/or geosciences. There’s no excuse – get those abstracts submitted!
You can find more details of the session here.
As Games 4 Geoscience is Education and Outreach Section (EOS) led, a submission to the session does not prohibit you from submitted a second abstract to the regular sections under EGU’s one abstract rule. More research, more presentations, more exposure!
We can also tell you that we will be planning a Games Jam to support the Games Night. This is your opportunity to create your own analogue or digital games and share them with the world. EGU will also be providing us some small prizes for the best games. It’s time to get creative, we’ll release more details early next year. We are so excited about this!
Myself (Chris), Jaz, Liz, Sam, and Rolf are really looking forward to seeing you all in Cyber-Vienna next year. In the meantime you can relive last year’s virtual Geoscience Games Night in the video below.