The SeriousGeoGames Lab develops game-based activities to inspire people to take action on environmental issues. These often take the form of virtual reality simulations and 360 videos. Below you see a selection of our activities.
Flash Flood! (Natural Environment Research Council programme Flooding from Intense Rainfall)
Flash Flood! is a game-like application that uses virtual reality to show you what it is like to be in a river valley when it floods. It was built using real survey data from the Thinhope Burn valley in the UK, and based on the impacts of a real flood. Featuring voiceovers from researchers on the project, it highlights issues of geomorphic processes (like erosion and deposition) and dating past flood events.
Inundation Street (Engineering and Physical Sciences Research Council project Data Assimilation for the Resilient City)
Inundation Street is part of a virtual town. The 360 video demo shows you what it could be like to wake up and find your house flooding, before taking you through some simple steps that can be taken to drastically reduce the impacts should the worse happen. It is planned to develop this pilot project into a full blown, multiplayer, cabinet-based, virtual reality game.
Humber in a Box (Higher Education Innovation Fund project Dynamic Humber)
Humber in a Box was our project and used virtual reality to show you how sea level rises would influence tidal flood risk around the Humber Estuary, UK. It used an innovative merging of a gaming engine (UNITY-3D) and a research-grade environmental model code (CAESAR-Lisflood), and the application modelled the tidal flows and adjustments to see level live.