Flood Defender – Developer Report

A few weeks ago we heard from the SEED Masters students working on developing TideBox. This post hears from another group developing Flood Defender, a gamified version of a long-standing flood risk management practical used in the Geohazards module at the University of Hull. Flood Defender will merge our hydraulic model with the Unreal 3D […]

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Games at #EGU18

The European Geoscience Union General Assembly, or EGU, is an annual meeting of geoscientists held in Vienna, Austria. At the 2017 meeting nearly 15,000 attended, with 5,000 talks and over 11,000 posters sharing the latest in scientific knowledge about our planet. The 2018 meeting promises to be extra special as it will feature the first […]

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TideBox Developer Report

TideBox is one of several development projects we have ongoing. It is being developed by Seed Software students in Computer Science, University of Hull, and they are currently working in a ‘sprint’ period where they dedicate a chunk of their time to the project. They sent us a report for the blog to summarise their […]

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#GuesstheData Answer – 13/07/2017

Fans of the work of Dr David Nash, Brighton University, UK, will love this piece of data. Particularly fans of his 1996 Earth Surface Processes and Landforms paper. The Hackness Hills image above was produced via a Hillshade on Ordnance Survey OS Terrain 5 Data downloaded from Digimap (OS Terrain 5 [ASC geospatial data], Scale […]

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What’s coming up? Lots!

Ok, I’ll admit, we’ve been a little quiet of late. But that doesn’t mean we haven’t been busy working on new games to fascinate and entertain you at future events. At the NERC science showcase, Into the blue, we won one of the four prizes and this has allowed to develop Flash Flood! further. We’ll […]

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